AI Insights · Timothy · April 2024
Top 5 Slime Games on iOS in Switzerland - Q1 2024
Discover the performance of the top 5 slime games on iOS in Switzerland during the first quarter of 2024, including trends in downloads, revenue, and active users.
Throughout the first quarter of 2024, the top 5 slime games on iOS in Switzerland showed varied performance in terms of downloads, revenue, and active users. Here's a detailed look at each app's metrics.
My Talking Slimy: Super Cat 3D from Pixeland LLC saw a consistent weekly revenue, peaking at around $80 in early January and fluctuating slightly through the quarter, ending at $52 in the last week of March. Weekly downloads were modest, starting at 4 in late January, peaking at 111 in early February, and dipping to 0 by mid-March. Weekly active users showed a slight decline from 178 at the beginning of January to 169 at the end of March, with a peak of 252 in mid-February.
Dramaton LTD's Bruno - My Super Slime Pet experienced a gradual increase in weekly revenue, starting at $22 in early February and reaching $38 by mid-March. Downloads were minimal, with sporadic numbers peaking at 16 in early January. Weekly active users remained relatively stable, fluctuating slightly around 66-77 during the quarter.
Goo: Slime simulator, ASMR by Exomind LTD had a steady increase in revenue, starting at $14 in early January and peaking at $21 by the end of March. Download data was not available, and there were no active user metrics provided for this period.
World of Slime Simulator Games from Solid Apps INC saw a gradual increase in revenue, starting at $12 in early January and peaking at $24 by the end of March. Downloads were sporadic, peaking at 25 in early January and dipping to 1 by the end of March. Active user data was limited but showed 21 users in early January and 13 by mid-February.
Fluid Simulation by Pavel Dobryakov had fluctuating weekly revenue, peaking at $29 in late March after several weeks of no revenue. Downloads varied, starting at 42 in early January and ending at 17 by the end of March, with intermittent peaks. Active users showed a decline from 89 in early January to 54 by the end of March, with notable fluctuations.
For more insights and detailed data, visit Sensor Tower.